AI Insights · Timothy · October 2023
Top 5 City Building Games on Android in Middle East Q3 2023
Discover the performance trends of the top 5 city building games on Android in the Middle East during Q3 2023, including weekly downloads, revenue, and active users.
During the third quarter of 2023, city building games on the Android platform saw various performance trends in the Middle East. Here's a closer look at the top 5 games in this category:
Megapolis: City Building Sim from Social Quantum Ltd showed notable fluctuations in its metrics. Weekly revenue peaked at around $236 in early July but saw a dip mid-quarter, recovering to $211 by the end of September. Weekly downloads reached their highest at 7.4K in mid-July before stabilizing around the 2.5K mark towards the end of the quarter. Active users started at 13.8K in late June and maintained a steady range, closing the quarter at 11.7K.
Transport Tycoon Empire: City by Alda Games experienced consistent weekly revenue, peaking at $195 at the beginning of July and ending the quarter at $109. Downloads saw a significant rise, starting from 1.9K in late June and reaching 4.1K by the end of September. Active users also followed an upward trajectory, starting at 4.7K and peaking at 9K in the last week of September.
Global City: Building Games by MY.GAMES B.V. demonstrated strong performance in revenue, with a peak of $821 in late August and a steady decline to $694 by the end of September. Weekly downloads varied, starting at 2.5K in late June and hitting a high of 5.3K in the last week of September. Active users showed consistent growth, peaking at 11.2K in the final week of September.
SimCity BuildIt from ELECTRONIC ARTS maintained a strong revenue stream, peaking at $3.1K in late August and closing the quarter at $2.1K. Downloads fluctuated, with a high of 4.9K in early August and a lower end of 1.1K towards the end of September. Active users peaked at 25.6K in mid-August, ending the quarter at 16K.
State Connect: Traffic Control by CASUAL AZUR GAMES had modest revenue peaks, with the highest at $51 in early July. Downloads started at 2.1K in late June, peaking at 3.6K in late July, and tapering off to 1.1K by the end of September. Active users followed a similar trend, starting at 2.6K, peaking at 4.6K in late July, and ending at 1.7K in late September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.